AI Insights · Timothy · January 2022
Top 5 Puzzle Games on Android in Venezuela Q4 2021
Discover the performance trends of the top 5 puzzle games on the Android platform in Venezuela during Q4 2021, with data on downloads, revenue, and active users.
In Q4 2021, the top 5 puzzle games on the Android platform in Venezuela demonstrated varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides valuable insights into these trends.
June's Journey: Hidden Objects saw significant fluctuations in its weekly revenue, peaking at approximately $90 in the week of October 25. Weekly downloads experienced a declining trend initially but recovered towards the end of the quarter, with around 633 downloads in the final week of December. The game's weekly active users also showed a general decline, starting at 37.8K and ending the quarter at 25.8K.
Bad Piggies HD had a notable increase in weekly revenue, particularly in November, with a peak of about $195 in the week of November 22. Weekly downloads showed a gradual increase, reaching 472 in the week of December 20. The game's weekly active users also grew, starting at 590 and peaking at 896 in the same week.
Drink Roulette Drinking games maintained steady weekly revenue with minor fluctuations, averaging around $12. Weekly downloads were sporadic but saw a significant rise in December, peaking at 230 downloads in the week of December 20. The number of weekly active users also increased steadily, starting at 517 and reaching 761 by the end of December.
Manor Matters displayed a steady increase in weekly revenue, peaking at approximately $35 in mid-December. Weekly downloads showed consistent growth, reaching 253 in the last week of December. The game's weekly active users also saw a gradual increase, starting at 2.5K and ending the quarter at 2.9K.
Bubble Shooter - Classic Pop experienced a peak in weekly revenue at around $35 in late October. Weekly downloads were relatively stable, with a peak of 3.7K in the final week of September and a slight decline towards the end of the quarter, ending at 2.4K. The game's weekly active users also showed a decreasing trend, from 32.1K at the beginning of the quarter to 26.4K by the end.
For more detailed insights and data, visit Sensor Tower.